Upfall
A downloadable game for Windows and Linux
Platform your way between 2 worlds to victory!
This is a precision platformer made for the 1-Bit Jam. It was made within a custom engine which was partially built (and improved) during the jam period.
Controls
Left/Right: Move
Spacebar: Jump
Escape: Leave level (there is no pause screen)
Enter: Confirm (in menus)
Controls (Gamepad)
Left Stick/DPad: Move (left or right)
A: Jump/Confirm (in menus)
Start: Leave level (there is no pause screen)
Credits
Code/Assets/Sounds : Raoul1808
Level Design: Raoul1808 and FrostC (level creator name is shown when playing the level)
Many thanks to all the early playtesters for helping me catch wild bugs and really stupid coding mistakes I made at 2am.
Running the game
There are a lot of files due to compatibility reasons. Make sure you run the correct executable depending on your system:
- Windows: it should be an executable file named Upfall with an icon
- Linux: either cd into the game's directory and run ./Upfall or find the file named Upfall with no extension and run it.
There is no macOS build because bundling the game into a single file would result in a crash.
About the level editor
The game is shipped with the level editor used to make levels. You can find out how to use the editor by reading this wiki page on the game's GitHub page.
You can share levels with others using the Discord link provided in the More Informations tab below.
This game was made with a big focus on community-created levels. As such, it does not have a lot of content, nor replayability on the first and only level pack.
Status | Released |
Platforms | Windows, Linux |
Author | Raoul1808 (Mew) |
Genre | Platformer |
Made with | FNA, Aseprite, Bfxr, XNA |
Tags | 1-bit, 1-bit-jam, Level Editor, Minimalist |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Links | Source code, Community |
Development log
- v1.0.1 HotfixesAug 21, 2023
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